How NOT to wake up early – Don’t make this mistake!

Last week I set myself the challenge of waking up an hour earlier , going from 5:30 to 4:30. Lets just say it didn’t happen. I kind of knew it would be too much to change in a week, but once I get an Idea in my head I feel like I need to try it – I guess just to satisfy my ego.

Day 1 went as bad as you can get. The night before I just couldn’t sleep. I think it was a combination of excitement for the challenge and anxiety about missing my alarm. Usually I am sound asleep by 11pm, that night I was awake until 3am. Despite this my body clock still woke me up at the usual time of 5:30am. Great 2.5hrs sleep.

Its safe to say that it was not a very productive day. I could hardly focus, I was very snacky and, in a pretty bad mood. However, I tried to look on the positive side. At least I would be dog tired by the time 9pm rolled around and shouldn’t have any problem falling asleep that night …. right?

Wrong! The same thing happened again! It was so messed up, things were going horribly wrong, but why?

The Devil is in the Detail

Despite already being an early riser I soon realised I lacked some of the smaller important habits to succeed at this challenge. Habits like: setting an alarm, waking up to an alarm, winding down at night, going to sleep earlier. So I wasn’t just trying to wake up earlier. I was ACTUALLY trying to implement several new habits at once – whilst also having disrupted sleep. A recipe for disaster.

Additionally, I didn’t allow for life to get in the way. During the later part of the week my daughter got sick. She had a cold and this meant she was up ALOT. Then my wife got it, and then me. Getting up at any reasonable time was now just a challenge.

What I learned

I guess you can’t rush things like changing your sleep routine. And If you do, its unlikely to be sustainable, unless you’re in a environment that won’t let you stop – ie. you’re in the armed forces or you have children.

During the challenge, someone asked my why I needed to wake up even earlier than 5:30. I told them becuase I need more time to work, without my daughter or wife interrupting me. But the question made me realise I was thinking in one dimension – Time.

I had put on the metaphorical blinkers, instead of thinking of creative solutions to getting more work done. This seems to be the default thought process for most humans: more time equals more work. Instead, maybe I should be asking, how can I get the more work done in the same time? Or even better, what about the same work done in less time?

Either, way all this change needs to be built on a solid foundation of the smaller habits. Those unglamorous actions that feel almost pointless, like setting an alarm or winding down every nigh. Its these that prop up the those bigger, more ambitious behaviours we wish to change. But if we are in rush , we will try to cut corners and ignores those details, only later to find out that our poor foundations led to the whole habit collapsing. Sometimes even leading to a situation that is worse than where we started!.

Don’t be in a rush. Slow change is sustainable change. Don’t go for the glamorous big win, instead focus on the smaller details. Finally, life will get in way. Think about what you can achieve on your worst day and let that be your baseline.

The 5 AM Challenge – Early Morning Game Development

Introduction

Ok, so this project is not just about what I’m doing to learn Game Development – There are plenty of people out there on the internet and YouTube who can do a better job at that than me.

A core part of this project is to test the ideas and strategies touted by the productivity Gurus of this world. Can they help me become the type of person that can stick to learning game development this year,- and even help me reach my goal in a more efficient way? 

One idea that pervades the successful/productivity stereotype is waking up early in the morning. I mean really early. Like between 3 -6 am.  

Why Bother Waking Up Early?

Famous celebrities and CEOs apparently get up at ungodly hours to keep ahead of the game. Apple’s Tim Cook wakes up at 3.45 am, Avon Chief Andrea Jung is up By 5 am and Mark Wahlberg is up a 3 am and in the Gym within the hour, all before a day of filming. 

Now whether you believe that these wake-up times are really true, or perhaps you doubt that ‘normal’ people can function (let alone be productive) at those hours, there is something appealing about the early-riser/successful stereotype. I remember watching Rocky as a kid and feeling inspired to wake up at 5 am, drink raw eggs, and then go out for a run.  (I really did! It was awful, I won’t elaborate further). 

Whole books have been centered around this whole idea: The ‘Miracle Morning and Robin Sharma’s 5-am Club to name but two.  It’s a really popular and attractive idea that can be sold as a strategy to help you achieve more!  But does it really work?

Can It Help Me Be More Productive and Relaxed?

I really like the idea of having some solid time to get those important tasks done before everyone in the house wakes up. Especially as a parent! Once my 20-month daughter is up, it’s difficult to get anything done. Usually, we play her favorite game of “let’s move the kitchen chairs and climb on them, and daddy will get me down and move them back” 200 times a day. 

This means I end up working in the evenings. Which isn’t great because I’m usually unable to focus at this time. I am often quite tired and feel guilty for not spending that time with my wife.  I will likely still be tired in the mornings but at least I can spend the evenings relaxing ( I hope..)

Challenge Time – Ok Let’s Test This!

So here are the rules of the challenge. 

  • For the rest of this week, I am going to wake up between 4.30 am and 5.30 am
  • I will have 30 mins to get showered have a coffee and go for a quick walk. 
  • Then I will then work until 8 am. 
  • Bedtime will be between 8 pm and 9 pm. 
  • This should give me 2 – 3 hours each day. 

The first few days I expect to be hell and probably quite unproductive. But I will still try to outline what I expect to get done in these times. 

I will experiment in dividing my time like in this way: 

  • 1 hour of Game Development Study. 
  • 1 hour of Game Dev in Year YouTube Channel.
  • 1 hour flexible. 

I hoping that after the initial tiredness wears off, front-loading my day will help me focus on moving forward and help me feel more relaxed later in the day. 

Oh dear.. what have I signed myself up to….🤦‍♂️

Devlog #3– First Full Week Down (11/365)

The first full week is over and it was tough, but not for the reason I expected…

This Weeks Wins: Second Video, Re-creating Brackey’s Tutorials, and another Blog Post.

So first things first, how did I fair with my weekly Challenge:

Last Weeks Challenge :

Complete 5 Brackey’s Tutorials In 7 days. – from ‘How to Make a Video Game Playlist’ (+100xp for each Tutorial)

I actually did 8 tutorials! This takes my total tutorials completed to 9. However, this is kind of frustrating because the whole playlist I was working on – entitled ‘Make A Game’ is 10 videos long. It would have been nice to complete the series but all in all it’s a good start. Although, it was probably too easy to reward 100XP per tutorial, so I will adjust the amount earned. I think 10 XP for each tutorial with a bonus of 50XP for completing the challenge. 80 + 50 = 130XP Total. (I will have to work out how this corresponds to leveling up).

What I Learned

It’s ok doing tutorials but that is only one part of the learning process. I can’t say I’ve actually learned anything until I’ve tested myself. So today (Sunday) I tried to recreate the game. I would say I managed to recreate 70% of it without referring to my notes – the bit I was weakest at was creating the UI. Probably because this was only covered in a single video. Whereas, there was a lot of cross-over between the other tutorials: creating scripts, linking variables, coding loops, and boolean flags.

The game was like an endless runner-style, with a cube moving along the ground and the player dodging left and right to avoid obstacles. It introduced me to Unity’s physics engine and collision detection using Rigidbody components. I was really impressed with Unity’s animation capabilities. Using keyframes to animate will feel familiar to anyone who has done some basic animation in something like FCPX or Premiere Pro.

YouTube Channel

I uploaded another video to the channel, sharing my plan for this year. This was by far the toughest task of the week. To be honest, I hadn’t fully finalized my plan before filming. This became apparent when I watched the footage back… it just didn’t make sense. I even forgot to mention what the main goal of the channel/ project was! So I ended up having to reshoot it on Friday. That meant I was editing well into Saturday and it was a stretch to get it published on time.

I probably spent more time working on the YouTube side of things than I did studying game development. I will have to do better next week I will never hit my target.

That’s it for Now! I’m Off To Watch England Beat Italy in the Euros

Sorry, this is so brief but the European Football championship Final is about to begin so I’m off the cheer England on!

Current Focus: Learning Unity Basics

This Weeks Challenge (W/c 12th)

  • Complete The Final Brackey’s Tutorial (10XP)
  • Recreate 100% without Notes and add something New (100XP)
  • 8 More Tutorials – On Building a 2D game ( 10XP + Bonus 50XP)

Devlog #1 – GameDev in a Year Has Begun- (3/365)

Game controller on desk with laptop and monitor.
Author: Darrell Bean

This is going to be the first in a super-chilled series of Devlog posts updating readers on progress and setting my intentions for the following week. Super chilled that is unless I’m super-stressed from the project…ha. If your new to the project then read this post first.

Summary (7 min read)

This post will go over what I achieved this week and what ideas I have for improving my game development journey. In the end, I announce next week’s game development challenge. The resources I mention are:


This Weeks Wins: Video, First Unity Tutorial, and a Blog Post.

The first video is live on the YouTube channel, Check it out here.

The audio quality isn’t the best, so I apologize for that – it was 6-am in the morning and our 20-month old daughter was asleep in the next room 🤫. I expect it’s going to be like that a lot this year – I will have to use whatever time is available to me.

Also, this morning I filmed and went through my first Unity tutorial. ☺️
Initially, I started on the Unity Foundations tutorial on the Learn Unity website. But quickly realized it was too complex for me. I wasn’t interested in manipulating parts of an already built mini-game. I wanted to learn the UI and build something very basic- from scratch. That way I would know what all the moving parts were.

So after a quick google and I found this Tutorial from Brackeys. It’s no wonder this guy 1.41M subs. That video alone has nearly 6 million views at the time of writing. The tutorial was perfect. I got to move a block around the screen, and change a few basic settings. Exactly what I needed. People who make tutorials take note. Trying to fit everything in one video scares off people like me. When I see a 1-hr+ tutorial video I immediately get overwhelmed.- Thanks Brackeys. 👍

Realisation. Be Aware of Any Potential Optimisations Early.

At this early stage, I’ve realized it’s important for me to be aware of any possible optimizations for my workflow and study. It’s better I do it now before bad habits set in. Here is a couple I have highlighted.

1: Shortcuts and Hotkeys. – ( Two Resources)

Investing in learning the shortcuts and hotkeys now will save a ton of time when navigating complex tools like Unity. Think of extra milliseconds of time wasted when using a mouse. Okay, so a few milliseconds here and there is nothing right? Well, imagine how much that will accumulate over the year of this project. That’s a lot of time.
Here are two great resources I used to learn the shortcuts: UsetheKeyboard.com and the official Unity documentation.

2: Organisation – (Better Workflow Habits)

Alright, so I’m not the most organized person in the world. Given the scale of the project that doesn’t bode well. I’m not only learning game development but I’m also uploading videos to Youtube, posting to this blog, and being a Dad/Husband. I may not have a job right now but I still don’t have enough hours in the day. Staying organized is a must.

The mistakes I have made in the past are trying to be organized at two less-than-optimal times. Either after a lot of entropy has has built up. Which results in me to spending ages organising weeks or even sometimes months of acculimalted mess – and usually just giving up and sticking my head back in the sand. Or, I waste time setting up elaborate systems before something has even gotten underway. These often end up being useless and/or unnecessarily complex.

So when do I think is the best time to develop an organization system? Well now! In the early stages before complexity sets in. Yes, I had something basic in place before the project started, but I’m adapting it as I go. These early stages will probably see the most changes. But as time goes and as I adjust to the project, it should become more optimized.

I am using Notion to handle all my planning and tracking of what topics I am learning and what videos/blogs I need to work on. It has an amazing feature where you can turn your task databases into a calendar view. Really helpful for planning ahead.

Also, I’m trying to build basic workflow habits, like immediately transferring my footage onto my external hard drive, naming it, and importing it into the Final cut Pro X (my video editing software). That way it’s all ready to go when I have some time to edit.

Again just like the shortcuts/hotkeys a bit of investment now will save a ton of time in the future. One tip is to keep a notepad handy and jot down any repetitive tasks. Then at the end of every session, I think about how I can eliminate or speed these up for next time. Personally, I try to keep in mind James Clear’s ‘Laws of Behaviour Change’ from the book Atomic Habits. How can I ‘Make it Easy’ and how can I Make It Obvious? Sometimes it’s as simple as creating a folder for your screen recordings to stop them from building up on your desktop (#NoteToSelf)


Next Week (w/c – Mon 5th July)

My basic method on this project is to focus on the week and maximize it. Annual thinking will trick me into believing I have plenty of time. SoI will be setting out the challenges in this section.

If you are new to game development then maybe you can also give this challenge a shot and earn some (fictitious) XP….wait isn’t all XP fictitious? Well, you know what I mean.

Current Focus: Learning Unity Basics

Currently, my main focus is learning the tools – in my case that’s Unity. After that, I can worry about getting better at building games.

This Weeks Challenge :

  • Complete 5 Brackey’s Tutorials In 7 days. – from ‘How to Make a Video Game Playlist’ (+100xp for each Tutorial)

Thanks For now,

D.

Can I Become a Game Developer in Just One Year?

So for a while now I have been consumed by a single idea:

“If I could actually stick to one thing for 365 days, could I achieve the success I hoped for?”

Instead of getting distracted. Instead of giving up. Instead of deciding that I actually ‘want‘ to do something completely different – I stuck to it, I was consistent and at the end, maybe, just maybe, I got somewhere close to that dream that inspired me.

Imagine that! Me, the serial quitter, the person with a new idea/dream every week. Imagine that I was actually able to see something through until the end.

Well, if this at all resonates with you? Maybe this project might just be something you’d be interested in?

Who Am I?

My name is Darrell, I’m 33 and live in the UK with my wife and 19-month old daughter. At the beginning of this year, I quit my job as an insect scientist with no plan, so I figure out what I want to do with my life? 6-months later and with our life savings severely diminished, I am still working on that… but I’ve learned a lot along the way.

For the longest time have been obsessed with productivity and accelerated learning. Devouring books, articles, and videos concerning the subjects. But importantly, and probably because of my background in science, I believe that application and experimentation is the only way to test whether or not those ideas work.

This is why I am taking on this project. I want to know if I can leverage all the tips, tricks hacks, systems, mindsets, and principles I have learned, to see if they can actually help fulfill a dream I have had since I was a boy. To make my own video games.

I have no idea if I will pull it off….

There are going to be ups and downs, failures and successes but most importantly there are going to be a lot of lessons learned. Lessons that I hope others can learn from.

Feel free to follow along on my blog, or over on my Youtube channel where I will be updating you on my progress every week.

So here goes…

This is Game Dev in 1 year!
{starting July 1st 2021}

My 3 Favourite (LESSER-KNOWN) Productivity Books

Introduction.

Almost anyone interested in productivity has probably heard of Atomic Habits by James Clear and Getting things done by David Allan.

And rightly so! These books are amazing and if this post was about two of my favourite popular productivity books, they would be top of my list.

The problem is that there are some ‘*lesser known’ productivity books out there that perhaps get overlooked. These books don’t get the love and attention they deserve but offer some really solid advice.

So in this post, I am going to share 3 of my favourite but lesser-known* productivity books and how they have really helped me.

*based on my opinion and their number of Goodreads & amazon reviews when compared to the popular productivity books. E.g. Atomic Habits, Getting Things Done, The Seven Habits of Highly Effective People.

Photo by Kimberly Farmer on Unsplash

By the way....If you’d rather watch a video than read this post then head HERE

“If you decided you can’t be bothered to do either right now, don’t worry! Bookmark it and go and play the first level of my 2D platformer ‘Desert Man’ which I made in one week

Book 1: Mini Habits By Stephen Guise.

This book is for anyone who struggles to get started, and at fewer than 100 pages its a very lightweight read.

The main premise is that motivation is an unreliable strategy for building consistent habits and instead we should be using willpower.

I know, some of you might be thinking that you struggle with willpower as much as you struggle with motivation.

Well, the author’s answer is to reduce the amount of willpower you need for any given habit, by turning it into a ‘Stupid Small’ version. AKA a ” Mini Habit.

Some examples are: Doing 1 push up rather than a full workout or writing 50 words instead of trying to write a whole blog post, chapter etc.

But aren’t these a bit pointless? Well, that’s kind of the point. These actions are stupid small and so feel pointless. This means your brain doesn’t create lots of excuses not to do them. It can’t convince you that you don’t have enough: time, energy or willpower because the actions are so small. If you don’t buy it. Then stop what your doing and do 1 push-up now. … seriously.

The important catch is that once you get down to do one push up or sit at your desk to write 50-words, you actually find that you don’t mind doing a bit more. In fact, once we have started something it’s often easier to keep doing the same thing.

The funny thing is, these mini-habits are really just the first few actions in those bigger perhaps more ‘meaningful’ habits. One push-up is the beginner of a workout routine, and sitting down to write 50-words is the beginning of writing 1000.

But now you have almost tricked your brain into getting started.

The book is packed full of the science of motivation and willpower as well as lots of useful ‘Mini-Habits to get you going.

Book 2: Fluent Forever by Gabriel Wyner

Ok so I’m cheating with this one, technically this isn’t a productivity book. But rather a book on how to learn languages.  However, it is full of lots of productivity advice and is a great example of how to apply them to a given subject. 

Language enthusiast and polyglots will be familiar with a lot of these techniques. 

This book first introduced me to one of my favourite productivity tools for learning – Anki. Anki is freely downloadable Spaced Repetition Software It allows you to create flashcards, that intelligently turn up in your deck based on how often you get them right or wrong. 

It’s an awesome tool for subjects that are heavy on memorisation and is a firm favourite of language, medicine and law students

This book also opening my mind up to the fact that they were alternatives and maybe even better ways to learn traditional subjects, like languages.

For years, I had tried to learn languages through evening courses, podcasts and apps but nothing stuck. 

Back in 2017 in preparation for a trip to Japan, It helped me learn passable Japanese in just three months  and I had fun

Sadly, today I forgotten a lot of it because I just don’t use it.

But when the opportunity to travel to japan comes around again, I can simply find my old flashcard deck and start learning.

I think this a great read and has a lot to offer, even if you not interested in learning a language. 

Book 3: Ultralearning By Scott. H. Young

This book is for anyone wants to take on those  ambitious self-directed learning projects. 

It breaks down how you should research, practise and adjust your approach in order to learn any subject effectively. 

The author based a lot of this book on his own experience  where he learned and passed the  4 year MIT Computer science course in only 1-year. 

But it also includes case studies of other Ultralearners including polyglot , a solo video game creator and competitive public speaker. 

The book is even just worth it for the amazing Foreword By James Clear, author of Atomic habits. James manages to pack in a ridiculous amount of wisdom. In just a few pages – honestly, that dude is crazy good at writing.

Summary

So those were my three favourite ‘lesser-known’ productivity books. 

Let me know in the comments if you have read any of these and you also liked them.  or if you have any suggestions of productivity books that perhaps don’t get the attention they deserve. 

Also, if you liked this then you might like my other productivity posts!
Or, you can always head over to my YouTube channel.

Thanks, D. 

Challenge: Can I Make a Web-based Game In One Week?


*** UPDATE***


After just one week I made a small one-level web-based game, using javascript, CSS and HTML. It’s not super sophisticated but it proved that it can be done with very little web programming experience and knowledge.

This challenge has been so fun and I recommend anyone to try and make a web-based fame. I hope you have fun playing the imaginatively titled Desert Man.

*** CHECK OUT THE FINISHED GAME HERE!!! ***


So I am not an experienced coder, web developer, or games developer. For the last couple of months, I have dabbled in a bit of coding, picking up bits of HTML, CSS, and Javascript – mostly through YouTube tutorials.

I started doing it because it was fun! I had hoped that one day it would lead to me making a simple game of my own.

So with very little experience, I wanted to see if can make a web-based game in just one week?

Photo by Hello Lightbulb on Unsplash

Background – Why I am Doing This Challenge

Before I jump into the details I want to address the 2 important reasons why I have set this challenge. (feel free to skip over this if you just want to know the challenge details. )

1: Taking my own advice.

At the beginning of February, I wrote a post entitled: When You Feel Like Giving Up, Challenge Yourself!

In it, I suggest that one way of overcoming a plateau in our projects is to set ourselves a challenge and announce it publicly. This helped me overcome a problem I had with uploading blog posts and making YouTube content.

It’s all too easy to give advice to others and never take our own medicine -I am no different!
The internet is full of people giving unsolicited advice, offering up solutions to all of our life’s problems – big and small. After all most of us use the internet as a question-answering machine.

So it’s time to put my own advice to the test.

2: The Illusion of Progress

Like I said at the beginning of the post, I have been dabbling in web coding in the hope that I could make some kind of game. Every couple of days I would pick up my laptop, work through a few tutorials and try to learn something new. Somedays I would just play around build random components of a website or game using TextEdit and a browser.

It was really fun. And It felt like I was making progress.

But that’s the problem!
How do I know If I was actually making progress? Was I any closer to building even a basic game of my own?

At first this kind of fun, explorative learning was necessary. I had no idea where to start or what I had to do. So I was trying to poke around and learn enough about the subject to see if making a game was even feasible.

During that time I picked up some valuable information:

  • I learned what languages webpages were coded in – HTML, CSS, and Javascript.
  • Some useful tools- VSCode and its Extensions.
  • Online Learning Resources – Youtube channel, W3 schools, and Codecademy.

With every tutorial completed, I felt like I was getting better and better. But it’s all too easy to get stuck in this explorative stage because it’s easy and familiar. Worst of all, it gives us the illusion that we are making progress. If we are not careful, the fun and excitement will wear off and we could be left wondering what we actually achieved.

One Solution – Set a Challenge Testing your progress

Much like a video game, your progress is measured by how much closer you are to achieving your objective. For me, that somewhat loose objective was to make a game.

So the only way I can evaluate my progress is to see whether I can actually build a game. If not, then this challenge should reveal my weak areas. I can then focus on those areas and try again.

This is why tests and exams are so important. As much as we may hate them, if done correctly, they can provide us with valuable feedback to direct our learning. If we didn’t have a feedback mechanism then we could end wasting a lot of time learning things that get us no closer to completing our objective.


The Challenge: Build a Web Game in a Week

  • To design and build a basic web game using HTML, CSS, and Javascript.
  • It must take user input and have a win objective.
  • It must require some user skill/difficulty in order to be fun.
  • Timeframe – Friday 22nd – Thursday 28th. ( 7 days)

If you are interested in following along I will post some updates on here and on my YouTube Channel.

Thanks.

D.

Why Do We Make Things Harder For Ourselves?

I was inspired to write this post because of a story I read in Ali Abdaal’s newsletter that really resonated with me. 

Recently I have really struggling to post on this blog and upload to my Youtube channel. I have several half-written posts, pages of research and video footage just waiting to be edited. But I can’t seem to get it over the finish line. 


When I think about why this is the case,  I keep coming up with the same kinds of answers. “I need to do better research; I need to make a better workflow; I need to focus on improving my writing; I need to script my videos.. etc etc. 


Whilst these seem like legitimate reasons – indeed I don’t doubt they could improve my content – they are really just excuses. The things I tell myself so I can avoid the judgement of others.  


It’s like I actively make it harder than it needs to be so I have an excuse not to do it! 


In Ali’s newsletter, he calls this Heavy Lift Syndrome. It’s when you treat something as a much heavier lift than it needs to be – like treating lifting 20kg like its 100kg. He suggests the reason is that we have made it into a “Big Deal”.

“Life is really simple, but we insist on making it complicated.”

 -Confucius.


This is definitely the case for me. I was putting a lot of pressure on myself, by creating rules around my videos and blogs posts. Rules like – It has to provide value, it has to be well researched and written. And that classic – it has to be good.

In fact, I think it’s a good rule of thumb that if you are creating strict rules around the stuff you want to do, then perhaps you are making it into a ‘Big deal’ and you may fall foul of ‘Heavy Lift syndrome’. 

Ali’s suggests using a Tim Ferris’ Trick and ask ourselves :

what would this look like if it were easy?” 

I would also follow up by asking: 

“how would I feel if this was done?

I find linking these two questions to be very powerful. As I come to write to the final part of this post, it is that ‘feeling’ that is keeping me going to the finish line


So what have you been making something harder than it needs to be?

Thanks for reading 🙂


If you liked this you might also like this: Start New Habits By Simply Showing Up In 2021

[FAILED] End Of March Challenge

On the 15th of March, I set myself a 2week challenge focusing on publishing YouTube videos and doing the Keto diet. I failed!

To be honest, I am not surprised I failed. Even as I read back the original post, I found the whole thing unnecessarily complex. But I was surprised that a side effect was that I lost the habit of writing these posts – something I had been doing regularly.

Perhaps it was the shame. I’m not really sure. But if I learned anything from my challenge, it’s that its better to keep things simple.

I have this hunch that whilst this challenge and my previous ones can help you get started, or past a plateau or simply just spice things up, they are not a substitute for building better more sustainable habits. We all want to transform ourselves in a week and reap the benefits for a lifetime. But this is rarely if ever the case. Instead, we should strive for coupling short bursts of intense effort with a slower more sustainable approach.

Progress requires patience, persistence and getting back up after you fail.


This post is short and not very sweet. It’s just something I had to get off my chest so I could move forward.

End of March Challenge: Experimenting With Quality Vs Quantity.

Recently this blog has become somewhat of an accountability partner fo me . The challenges I set myself on here helps me focus and writing about them publically gives me some form of accountabiliy. So with that being said, I am starting a new challenge.

This time I wanted to mix up the format. Over the last 2 weeks of March I am going to challenge myself to focus on not one, but two areas. Creativity & Health.

For Creativity I will once again focus on making Youtube videos.

For Health I will focus on trying to lose weight.

Additionally, In each week I am going to take a ‘Quality vs Quantity’ approach when it comes to making more Youtube videos. During the first week, I will be focusing on quality, aiming to upload 1 high-quality video by the end of the week. For the second week, I am going for quantity to try to upload 2 videos by the end of the week.

I want to see If I can learn 3 things from this challenge.

  1. Is it possible to maintain a healthy lifestyle whilst also increasing your output?
  2. Will either goal suffer by increasing the number of videos made.
  3. Finally, how far can push public accountability by blogging about it?

THE RULES:

Week 1 – Quality.

Creativity: Youtube:

  1. To Have 1 Video Published by 2 pm, Friday 19th March
  2. The Quality Will be assessed on:
    • Production Value – 4k Footage, Colour Grading, Audio, Effects, Camera Angles/ B-Roll.
    • Audience Value – Clarity, Brevity and Usefulness of Message.
    • Thumbnail: Image and Title

Health: Weight Loss.

  1. To Start a Keto Diet
  2. To Hit at least 3/7 days in ketosis

Week 2 – Quantity.

Creativity: Youtube:

  1. To publish 2 Videos ( Weds 1pm & Friday 5pm)
  2. Each Video must be complete and include:
    • B-Roll/ Camera Angle, Colour grading, music and sound effects
    • Thumbnail

Health: Weight Loss

  1. To hit at least 3/7 days in ketosis.

One Final Thing

As an interesting aside, I am going to set myself 1 extra thing to achieve each week, but I am not going to declare it until the end of the challenge. I want to see if announcing it on this blog makes any difference to whether or not I follow through with it.